Pipes come alive, Mario might inflate like a balloon, the sky might rain stars of invincibility-and those are the tame examples. Finding that flower radically changes the level in ways that are hard for me to describe without sounding like I’m taking drugs. But the real change lies in the Wonder Flower hidden within each level. Though the settings here are familiar, Nintendo has overhauled the visual style, and the game makes Mario and friends look about as fresh as they have since the series went 3D more than 25 years ago. To find the Wonder Seeds, you journey through the kingdom from world to world, each of which is themed similarly to past games-you’ll find deserts, beaches, mountains, jungles, and more. From there, things get wilder and wilder as Mario and friends venture forth to secure Wonder Seeds and save the Flower Kingdom before Bowser can control it forever. Wonder, which is only the second weirdest thing to happen in the first five minutes (after you encounter all the talking flowers). No, really, Bowser is a castle in Super Mario Bros. Unfortunately, series villain Bowser beats them to it, stealing the power of the kingdom and becoming, well, a giant castle. Their destination is the Flower Kingdom, a new world with new visuals and some wild secrets of its own. Wonder takes the familiar cast of the games and reunites them as they leave the Mushroom Kingdom.
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